There’s plenty of fighting, too, as you bash, smash and sometimes tear your enemies apart, plastic piece by plastic piece. What’s more, more of these characters get extra forms or extra suits, so that Cyborg, Lex Luthor and the Joker get variations of Batman and Robin’s kits, while Martian Manhunter gets a larger, secondary form and cool mind-control powers. While the early sections stick to the dynamic duo, it’s not too long before you’re handling Superman, Cyborg, the Flash, Wonder Woman and Martian Manhunter, and not too long after that before you’re playing as the villains too, with Killer Croc, Solomon Grundy, The Cheetah, Lex Luthor and the Joker joining in with the main campaign missions, not just the unlocked free-roaming stuff. Lego Batman 3 doesn’t make the same mistake. The one thing we didn’t like about Lego Batman 2 was that it sidelined its other DC super heroes, giving you a little time with Superman, but holding back the rest of the Justice League until the last few missions. Only by switching characters (if you’re playing solo) or through teamwork (in co-op play) can you use all your powers and all your costumes to make your way from start to end. Robin’s hazard suit is proof against chemical spills and can hoover up and deposit useful bricks, while his magnet suit has magnetic boots and the power to attract glowing objects. His power suit has missile launchers which can shatter silver objects, while the space suit has a jetpack and a laser that can cut through gold bricks. The heroes themselves have their own specific capabilities, but Lego Batman has already focused on the role of suits, with Batman and Robin switching costumes to tackle certain tasks.īatman’s sensor suit, for instance, can highlight hidden grapple points or enable him to sneak past security. Each level is effectively a series of simple puzzles where Batman, Robin and the other playable heroes have to work their way past each obstacle en-route to the level’s conclusion. There’s nothing wrong with the minute-by-minute gameplay, which sticks to the tried and tested formula laid down by Lego Batman 1 and 2. Put it down to a failure to introduce something fresh and unexpected, or to a structure that doesn’t leave as much room for free play, but it’s the first major Lego game in years that doesn’t feel like an essential family game. Yet while Lego Batman 3 is fantastic fun, it’s also slightly less satisfying than its predecessors. TT Games’ fourth Lego superhero opus could have been its best, fixing the few complaints fans had about Lego Batman 2 and boasting some of the strongest levels in the series. Your own characters simply re-appear after they die, so there is no need to go back to a save point and replay parts of the game over and over.Available on Xbox One, PS4 (reviewed), Xbox 360, PS3, Wii U, PC The violence is limited to "cartoon" violence, with characters exploding into lego blocks when they get killed. Once a level has been completed, you can replay the level in "free play" mode where other objectives are available - but also where children can explore and use their imaginations. The difficulty of the problems also increases as the game progresses. This helps make the game easier for a smaller child to learn, with new characters and abilities introduced as they progress. In story mode, which is where you start, you only control a couple of characters and the amount of abilities each has is limited. It's definitely a game that should be played together, or with supervision. Older children may not require assistance, but for my 4 year old, I would say he needs help with about 15-20% of the game, and of course he needs me to read out the in-game help that appears as little question marks near some of the puzzles. The lego series of games are a big hit with my 4 year old, who happily replays them from start to finish many times over (so you do get value for money, especially on pre-owned copies of the game).
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